I have just tweaked my 3rd person settings in UFPS to make them look nicer, but now the cursor is offset on Y. In first person mode it is perfect, presumably because the crosshair is in the middle, but in first person mode I have to look far too low to get the hotspot to show up. I realise this is some weirdness coming from upfs/third person but I was wondering if there is a way to tweak offsets at runtime (from code) so that I can get around this ? I messed with the AC Game Editor options for cursor offsets while the game was running but they didnt seem to have any effect.
AC 1.62.6, Unity 2018.2.2f1
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