Hi,
I have a custom action that displays text that I would like to get translated at some stage. Is there a way to make the Speech Manager pick up text from a custom action when gathering?
Also, some of the in-game text is directly in script, is it possible to link that up as well, or would that have to be done with custom script?
Thanks!
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Comments
Custom scripts and Actions can now both be included in the Speech Manager provided that they implement the ITranslatable interface.
See the Manual's "Custom translatables" chapter, as well as the provided "Custom Translatable Example" script.