When using the Auto-add save components to GameObjects button, is there a way afterwards to get a list or a flag for all the GameObjects which have had a save component added?
I ask this because there may be some, for example, Remember Visabilty components added and they may not be switched to the starting state I want. So is there a way to find all the newly added Save Components to check over them?
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Comments
Such components should generally be reported in the Console window once the process is complete.
Ok, thanks. Will look to there.