Hey,
I've got my first person player character controller using Unity's character controller however I'm getting a "Player cannot jump without a Rigidbody component" warning every time the player jumps.
The jump works fine and I'm using the CCJump script component. Any clues how I can suppress the warning?
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Easiest to just comment out the offending line, Player.cs line 299.
@ChrisIceBox Thanks. The fact this warning is popping up though is it a setup error on my part?
It's more advisory than a warning, and can be safely ignored. It appears because - in "vanilla" AC - jumping requires a Rigidbody. It's just not aware that you have an add-on script to handle it.