Hi, I'm looking to manage the click marker. Right now, we can set the life time, and it disappears without any control on the animation. But I would like to animate it differently, like sword&sworcery or kentucky route zero. Is it possible?
Ok, great! Another question, I don't know how to explain but it's about the click marker size. My game is in 2D, and I would like to set the click marker size like any other cursor (scale with screen size, not absolute pixels).
Again, you'd just set it through your own script. Your screen width, for example, can be read with Screen.width - so you'd just scale your GameObject by some multiple of that.
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Another question, I don't know how to explain but it's about the click marker size.
My game is in 2D, and I would like to set the click marker size like any other cursor (scale with screen size, not absolute pixels).