Hello,
I thought this would be a quick thing to do, but I'm seemingly not finding an action to do it. I want to move a gameobject to the location of another gameobject with a transition time. I figured that Object: Transform would be the ticket, but there is no way that I can see of passing in a target gameobject as a destination to move to.
Is there a different action that will do what I'm wanting?
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Attach a Marker component to the target GameObject, and then use the Action's Copy Marker method - you'll then be able to assign the GameObject's Marker.