Let's say my Player character needs to build a campfire to grill a fish. He needs some wood to burn, a Stick for the Fish, maybe some rocks to define the campfire area and some sort of fire starter.
I could let him go through all of this like:
1- use Rocks on ground to define the Campfire area
2- use Wood on Campfire area
3- use fire starter to set Wood on fire
4- use Stick on Fish
5- and at last use the Fish on the Campfire
I don't know if this was the best example but it's something simple enoughbut you can see its getting really complex.
So my question is there's a way to combine multiple Inventory items at once?
If there's not I think this would be a really awesome tool for the next update...
Comments
Thanks again for this awesome tool!
With this be 2d or 3d, would it be able to go to a minigame where you would have different elements that would fit together in a certain way to make like a key to unlock a treasure room.
Like the old puzzles where you have to spin it around to examine how the pieces fit together...