Hi Chris.
Object A: Remember does not work.
Details: It has 2 remember scripts. Remember Hotspot and Remember Spell(custom script). Below is the code for the remember spell script.
{
public override string SaveData() {
SpellData nameDa…
The warning that appears in the console says its the NavMesh with the above message. But other settings are affected as well. The player can still move around the NavMesh only if you click on a hotspot. The player starts off from Scene A. The Issue …
Hi Chris,
Sorry for the delayed response.
Unity Version - 2019.2.9f1
Adventure Creator Version - 1.69.2
Switching the Menu's source to Adventure Creator does not display the Portrait image.
I am using a custom scripting here. The portrait graphi…
Yes i am not sure of the menu that i will be crossfading to.
So the scenario is this:
I have 5 activities each of which is treated as a separate menu. I need to be able to open a different menu when any one of these 5 activities menu is open. And u…
Unity Version - 2017.1.1f1AC Version - 1.59
I think the In Scene UI is blocking the clicks. Because diabling the menu and entering playmode makes the rest of the Menu's work fine.Entering playmode with the UI enabled causes the InGame UI to disappe…
Yes I am. I am trying to dynamically get the subtitles to switch pronouns. I figured that I'd have a string as a global variable to store the pronoun (him/her) and reference it in the action list editor based on the character selected(Male/ Female).…
Thank you Chris.
As of now i do not use the player switching feature. I have a separate scene where the player selects the character and i assign the player in the AC Game Editor.and then load the game scene.I will change this to use the player swi…