Forum rules - please read before posting.

Conversation "quiz style"

Hi, i have my npc asking questions and player has every time 3 different dialogue options, like in a quiz.
I don't know if i did it right, but the only way i found is to make different conversations for every 3 options needed by the new question. Not possible to put all options in same conversation, right?

Comments

  • You can show/hide options in a Conversation using the Dialogue: Toggle option Action, so you could feasibly have all questions be in a single Conversation and use Actions to shide/hide the relevant questions - but it'd be a more manageable workflow to use separate Conversations for each question.

    This needn't involve separate ActionLists for each Conversation, however. The Dialogue: Start conversation Action's Override options? checkbox allows you to create the logic for each option's response with the same ActionList - including the running of other Conversations afterwards.

    A pair of tutorials using this method can be found here.

  • Yes i'm using "ovveride options" and Conversation dialogue options. Every time i have 3 different options, so it would be not so manageable to use toggle function, would need three action to toggle off and three to turn on new replies

  • edited July 2023

    The toggling could feasibly be automated through script - options can be shown and hidden by calling the Conversation component's SetOptionState function.

    Using separate Conversations for each question, however, would be the easier approach.

  • Thanks!

Sign In or Register to comment.

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Welcome to the official forum for Adventure Creator.