Hi there,
I'm trying to display a hotspot's interaction menu while in Google VR stereo view. I'm using first person, of course, with "Choose Hotspot Then Interaction" as my "Interaction method" and "Cursor Over Hotspot" as my "See interactions with". My interaction menu's "Appear type" is "On Interaction" and its Position is set to "On Hotspot".
When not in stereo view, the interaction menu appears correctly on the hotspot when I hover the cursor over the hotspot. In stereo view, however, the interaction menu does not appear on the hotspot at all. Instead, it appears somewhere in the center of the screen between the two stereo cameras.
Has anyone attempted this already and knows how to tackle this issue?
Thanks.
Comments
What's your "Select Interactions by" field set to? I'd imagine the solution would be along the lines of sourcing your Interaction Menu to Unity Ui Prefab, with a Position type of Manual. This way, you'll be able to position it through script. The OnHotspotSelect event may be useful here - a tutorial on events can be found here.
AC.Menu myMenu = AC.PlayerMenus.GetMenuWithName ("MyMenuName");
myMenu.SetCentre (centrePoint);
Clearly it's been a while since this thread was created, but please did you find a way around this?