This is probably something very obvious I'm missing here...
Every time I create a new scene I add a new camera2D and set its constrains to match the new background. But for some reason, every time I do that, the camera in first scene gets overwritten with the new values. It's got it's own constantID and I even tried adding manual ID to new cameras but it just keeps doing it. And oddly, only the follow player camera in that first scene is affected... (there are 4 cameras in there in total).
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