Unity 2017.3.1f1, AC 1.63.0
I'm fairly certain that this was working fine until recently, but I suddenly noticed my player character's face retained its last blendshape expression after finishing a piece of dialogue containing an [expression:xxx] token
I have "Reset character expression with each line" set to true in the Speech Manager, and the player character has the appropriate Shapeable component attached (as well as RememberShapeable), and an integer Expression field in its animator, and the correct expressions are being displayed during dialogues, it's just that they're not being reset when the dialogue ends
A quick test shows that "Reset character expression with each line" works ok for the Brain character, but he's using legacy animations, whereas my character is using Mecanim, so I'm guessing that's the culprit somehow?
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