Unity 5.2.4 AC 1.50f 2d game
I have a sprite with Moveable and Player scripts attached. I use Character: Move to point, but it doesn't move to Z position when it moves to the marker where it's supposed to go to, only X and Y.
Here is the picture
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Comments
If the scene itself is 2D, a character will only move in the X and Y directions - hence the need for Sorting Maps to rescale / reorder their sprite.
For what reason are you trying to move in the Z-axis?
Thanks Chris. Just as I was suspecting, it was meant to be that way.
I thought it was a bug or something.
I just wanted to move some sprites or objects from beneath others or vice versa with Character: Move to point.
So to do it I need to set up Sorting Maps, just to confirm?
I mean I got the point you can't in 2d environment move it in Z position as in 3d like sense, I'd have to reorder sprites orders or sorting layers to bump them in front of others when I want, as you said.
A Sorting Map will update the Sorting Order of characters automatically, but it's possible to do so with script as well.