I'd like to trigger tips to the player, particularly at the beginning of the game.
For example I'd like to display on the screen, 'press j to access your journal at any time'.
Or to say 'Journal updated with new entry' at some points during the game.
How have other people achieved this without it being narrated as dialogue?
Thanks
Comments
You can then change the string (and therefore the label), by using the Variable: Set Action just before displaying the Menu. You could then extend it by creating a parameterised ActionList, which you can call whenever you wish to show the menu, wait, and then hide it.
Parameters are explained in this tutorial.