Hi Chris,
I was wondering if you already thought about an hotspot completion system ?
For example, you have one hotspot represented by an icon (white circle for example) and if you do the correct interaction (look for example), the hotspot is considered as completed and the icon can be set to green.
It could be ideal for an adventure game with quests. To represent which objects you already do the correct interaction.
Tell me what do you think about it
Comments
But then you have to do this within every interaction right? disable the "Look incomplete" and enable "look complete" - Then it would be nice to set the hotspot as a Parameter, so that i can call an ActionList (HandleCompleteState) with a hotspot-parameter. So i only need to run this ActionList within every interaction and this ActionList will disable "look incomplete" and enable "look complete".
So i think the suggestion from pysnoo is good.
Or is there an other solution?