Hi!
I noticed that there is a slight delay between selecting a dialog option and the triggering of an action assigned via Dialogue: Start conversation. It becomes very apparent when playing a dialog speech line.
The conversation menu transition type is set to: None.
Is there something I can do to fix it?
Thank you!
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Comments
You can adjust this length via the "Conversation Delay" field in the Dialog component of the scene's GameEngine object.
Thanks a lot Chris! I wasnt aware that there are a bunch of useful settings on that component.