So, I need to make the player invisible at the beginning of a scene so he can reappear in a specific spot. Unfortunately, I can't use teleport because when I do there are a couple frames when the player flickers because it appears he is adjusting to the sorting map sizing. I also cant use Action: Object -> Visibility because it expects an object, but the player is a prefab.
Any ideas?
Comments
However, you could always re-position the PlayerStart marker out of view, and move him inside when ready.
It may be that you have to use a local instance of the player, rather than the prefab. If you're up-to-date on your version of AC, you can have the player prefab in the scene outside of runtime. Try dragging your prefab into the scene, and then assigning the scene object in the Action.