Is there a action to check if is in gameplay now?
I need to do the time lapse function. If player starts the game and is in gameplay(not CutScene), time goes by.
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In a custom script, you can check you're currently in gameplay with the IsInGameplay function:
Incorporated into a custom Action:
See the Manual's "Custom Actions" chapter for details on how to install this as a custom Engine: Check in gameplay Action. You'll also need to ensure that the ActionList it's used in has its When running field set to Run In Background.
Good!