Hello again,
We discovered that the real problem was not with the Triggers. Since we make the characters prefabricated, it can cause problems in some places. For example; Many animations in the character's animator are trying to load all sprites wh…
I replace new ActionTimeline with AC 1.73.0 ActionTimeLine Codes and it works fine. There is no error about this replacment. But will it couse another problem ?
You can check this discussion for unity input system. https://www.adventurecreator.org/forum/discussion/9626/ac-compatibility-with-unitys-new-input-system/p1
Okay I got it, just not forget to use System.IO;
using System.IO;private int GetSavedScene() { var saveFile = KickStarter.saveSystem.GetSaveFile(1); StreamReader reader = new StreamReader(saveFile.fileName); var serializedDa…
After a couple test I realize that
var playerID = saveFile.profileID;
line is wrong now I try to get playerID from MainData but how can I access to playerID from SaveFile.
of course, you can use Object -> Teleport action to teleport player to a custom point.
or you can use restart whole scene from scratch. Engine -> End Game -> Reset Scene
You can attach the Trigger on NPC and start to follow player Action. If Trigger collide with player you can restart game from the scratch or restart scene.
As I understood, you want a sprite follow camera all the time.
You can write a script that GameObject follows the camera and attach on it.
[SerializeReference] Vector2 _offset; [SerializeField] float smoothTime = .3f; private Vector3 veloci…
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You can see the details in that video. When the NPC is says "Look son" in video. It's clearly seen that tha game stuck for the 1 second.
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It's happen on Mac and Windows. The video recorded on Windows.
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Thi…
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Solution
I'm speaking in terms of guesses. There is an ActionList running in the background on the stage and if the ActionList is not finished, it creates a problem in scene switching.
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Thanks for your quick response Chris.
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It happens on the thin slice of time when we change a level and a subtitle text is being generated at that precise moment.If the scene change occurs just at the time of the generation of a speech bubble this error happens.
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To play t…
First scene: During my tests, I noticed that it gives 3 feedbacks for a single dialog. It gives instant to the first two. But he gives the third at the time of closing the dialogue.
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When I change the scene after the first two dial…
" The menu is visibly fading in and out in the video. If it's not automated through the Menu's "Transition type", I can't see how else it might be doing so. "
It was Canvas Group Fade, which I used as Transition Type while you w…