I was able to get this script from throwing errors by removing "override" (ie override public ActionCategory...) for those 3 lines of code. However it's not appearing in the Actions Manager properly. Any help would be appreciated. Thanks!
I'm getting fatal console errors trying to use this script (using Unity 2019.4.21f1 and AC v1.65.2)
ActionUnlockAchievement.cs(21,34): error CS0115: 'ActionUnlockAchievement.Category': no suitable method found to override
ActionUnlockAchievement.c…
I'd love to use this script but I'm getting a console error. I've put the script in a folder called Custom Actions, where my other custom actions live.
Suggestions as to what I'm doing wrong?
(My AC v 1.75.4, Unity 2020.3.20f1)
ActionSortingOrder…
That would be great. Many of my testers were extremely confused as to why some of the same item were in different slots and some were showing with item counts.
In beta testing now and my testers are completely perplexed by this issue. It seems to randomly occur; some testers gathered 6 tarot cards in the game and each one landed in an empty inventory slot, others had 3 in 1 slot and 3 in empty slots. Same …
I’m not able to find a pattern that is consistent. Sometimes a tile will stack and sometimes the same tile will land in an empty slot. I have other inventory items (can carry multiple) so I will test to see if it happens with those as well. I can al…
I changed the Selection mode from ALL to STACK but it is still putting them in separate slots. Both of the action lists above result in the same behavior. I've attached a screenshot. The gold tiles should all be in the same slot. https://imgur.com/a…
That fixed the errors. I should have read the entire thread throughly. Sorry about that but thanks for the quick response and your patience. The script works perfectly now.
Hi,
Just FYI I'm using the script at the top of this thread, not the second one.
I've put the script in Assets-Scripts folder of my project. The error occurs when I exit the scene which has the script attached to a hotspot, as soon as I rollover a…
Hi, This script is working great for me until I return to the scene that I'm using it in. Then I get this error:
MissingReferenceException: The object of type 'MouseOverInteraction' has been destroyed but you are still trying to access it.
Your scr…
Hi Chris,
One tester has 10 items in his inventory but since my Inventory menu has only 5 visible slots on the screen he can't combine item 1 with item 10. For some reason the shift-next arrow isn't visible and there're no empty slots. In my builds,…
So did you write a custom script and attach it to a game object and then call event on that game object? I can’t seem to find what event I should call on the IAP Manager script.
Wow your game looks incredible! I will definitely get it from the App Store.
I bought the Easy IAP plugin hoping it might help make adding IAPs easier to integrate. I was able to get my purchases set up on AppStore Connect and the Gley plugin quick…