Adventure Creator  1.79.1
An adventure game toolkit for Unity, by Chris Burton, ICEBOX Studios 2013-2022
AC.ManagerPackage Class Reference
Inheritance diagram for AC.ManagerPackage:

Public Member Functions

bool IsFullyAssigned ()
 
void AssignManagers ()
 

Public Attributes

ActionsManager actionsManager
 
SceneManager sceneManager
 
SettingsManager settingsManager
 
InventoryManager inventoryManager
 
VariablesManager variablesManager
 
SpeechManager speechManager
 
CursorManager cursorManager
 
MenuManager menuManager
 

Detailed Description

An asset file that stores references to Manager assets, so that they can be quickly assigned in bulk.

Member Function Documentation

◆ AssignManagers()

void AC.ManagerPackage.AssignManagers ( )

Assigns its various Manager asset files.

◆ IsFullyAssigned()

bool AC.ManagerPackage.IsFullyAssigned ( )

Checks if all 8 Manager types are assigned.