Hotspot attributes are mostly set up in the menu manager under "Hotspot". How do I make a different set of hotspots that work differently. For example, a different background texture or a different set of elements.
More specifically, where in AC is the link between the individual hotspot components and the settings in the menu manager, and how can this me modified?
Comments
To change the display of a Hotspot menu mid-game, you can either create an alternative one and lock/unlock them as needed using the Menu: Change state Action, or by modifying it through script.
Menu class
Label class
PlayerMenus.GetMenuWithName ()
PlayerMenus.GetElementWithName ()
Have a look inside the Hotspot class to see what variables you want to grab (e.g. it's name). You can get the currently-active Hotspot with the following:
AC.KickStarter.playerInteraction.GetActiveHotspot ();