Turning Adventure Creator off and on

Custom-coded minigames may require you to temporarily disable Adventure Creator. The entire system can easily be disabled - even if it is only while the player jumps or fires a weapon.

You can turn Adventure Creator on and off by accessing the KickStarter script, which is a component of the GameEngine prefab. The following two lines of C# code will turn off and turn on Adventure Creator respectively:

AC.KickStarter.TurnOffAC ();
AC.KickStarter.TurnOnAC ();