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Engine development
The home of bug fixes, feature requests, and general development discussion.
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Discussion List
Panning in editor windows is "inverted"?
oxyscythe
52
views
7
comments
0
points
Most recent by
oxyscythe
April 2015
Possible Bug: Cutscene delay start
Xan
40
views
4
comments
0
points
Most recent by
ChrisIceBox
April 2015
Autosaving error
skitt2501
202
views
6
comments
0
points
Most recent by
skitt2501
April 2015
Feature Request: Simplify taking objects
10FingerArmy
76
views
6
comments
0
points
Most recent by
ChrisIceBox
April 2015
Possible bug with "Walk" cursor
danielvierna
31
views
5
comments
0
points
Most recent by
danielvierna
April 2015
Bug: Sound not heard for instantiated prefabs
danielvierna
24
views
2
comments
0
points
Most recent by
danielvierna
April 2015
Ignore collision error
skitt2501
99
views
3
comments
0
points
Most recent by
skitt2501
March 2015
Small Bug with Inventory and Unity GUI
tarasleskiv
37
views
1
comment
0
points
Most recent by
ChrisIceBox
March 2015
Interaction: position type On Hotspot
RedCityNoise
49
views
5
comments
0
points
Most recent by
RedCityNoise
March 2015
Request: Completely bypassing Interaction objects
danielvierna
71
views
10
comments
0
points
Most recent by
danielvierna
March 2015
Request/Suggestion: Add the ability to create holes in a NavMesh made of NavMesh segments
danielvierna
39
views
2
comments
0
points
Most recent by
danielvierna
March 2015
Feature request: Point and click/drag movement method hybrid
cabbageman
269
views
5
comments
0
points
Most recent by
ChrisIceBox
March 2015
Setting for disabling click-to-stop-walking with WalkToMarker?
godatplay
141
views
4
comments
0
points
Most recent by
godatplay
March 2015
Play while game paused " error"
GrzegorzPEdrycz
37
views
7
comments
0
points
Most recent by
ChrisIceBox
March 2015
Gather text function broken?
skitt2501
53
views
2
comments
0
points
Most recent by
skitt2501
March 2015
Feature request: Search for Action/Action type
godatplay
28
views
1
comment
0
points
Most recent by
ChrisIceBox
March 2015
Request: Ignore Gravity also sets kinematic/collider trigger behavior
godatplay
51
views
5
comments
0
points
Most recent by
godatplay
March 2015
Need Help In Developing an Educational Action Adventure Simulation Game using Adventure Creator.
patelbros
79
views
6
comments
0
points
Most recent by
ChrisIceBox
March 2015
Request: affectChildren behavior change in ActionVisible
danielvierna
13
views
2
comments
0
points
Most recent by
danielvierna
March 2015
Prefab with action list does not store the configuration
carlosrovira
71
views
4
comments
0
points
Most recent by
carlosrovira
March 2015
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